Gamification is the process of taking typical elements of game playing, such as point scoring or ranking and applying it to areas of activity in order to encourage engagement and participation.
Training is an essential part of every business as it provides growth and learning opportunities to keep employees engaged for the greater good of the organization. The same can be said with students in schools.
However, ineffective training methods (or learning programs) may cause more harm than good. According to research, ineffective training techniques can cause companies losses of up to millions a year per 1,000 employees. At the same time, one out of every three employees complains that uninspiring content during training acts as a huge barrier to their learning process.
Evidently, there is a need for developing highly engaging, effective, and inspiring training programs that allow employees to reach their full potential. That’s where Gamification comes in. Gamifying the training experience helps organizations improve employee satisfaction and retention by keeping them entertained and informed at the same time. It can help schools too.